Tag archives for Death Knight
Originally Posted by Blizzard (Official Forums)
We understand that raw patch notes don’t always provide enough context for changes to the game, so we thought we’d take a moment to explain some of our logic behind the buffs and nerfs coming in the 4.2 “Rage of the Firelands” patch. We particularly want to try to combat the perception that classes end up ...more»
DKs have a lot of control over their survivability. While the other tank classes spend a lot of button clicks on generating threat, DKs can regularly hit Death Strike, which heals them. This puts a very powerful tool in the hands of the player. Played well, you can mitigate a lot of incoming damage and even choose when it is ...more»
Originally Posted by Blizzard (Official Forums)
General
All character races now have a /roar sound.
Classes: General
Pets
The Defensive pet stance will now only cause the player's pet to attack enemies which attack the pet or the master.
Death Knight
Glyphs
Glyph of Dark Succor has been redesigned. Rather than placing a 15% maximum health floor on Death Strike healing while in Frost or Unholy Presence, it causes ...more»
Originally Posted by Zarhym (Official Forums)
Below you'll find the latest tier 12 set bonuses for all classes. Nearly all of these should be live on the PTR, if not implemented very soon. We thank you all for the feedback you've provided us thus far, as it's allowed us to make a few necessary tweaks. Feel free to let us know how ...more»
Classes: General
All healing critical strikes now heal for 2 times a normal heal (+100%), up from 1.5 times a normal heal (+50%).
Buffs
All class abilities which place a buff on friendly targets no longer generate any threat. This goes for raid-wide buffs like Mark of the Wild and Power Word: Fortitude, as well as triggered effects such as Blessed Resilience or ...more»
Originally Posted by Blizzard Entertainment
Achievements
PvP
The following Battleground achievements have been permanently removed from the game, as they do not function correctly with the achievement tracking system:
Guild Gankin' in Gilneas
Guild Gulch
The Peak of Perfection
The Perfect Guild Storm
Storming the Beach
Achievements Bug Fixes
The guild achievements for earning exalted reputation with factions (Ambassador, Diplomacy, and United Nations) have been fixed to now correctly count cumulative ...more»
Mionelol managed to solo the last boss of Ulduar with a Death Knight and will probably make you cry if you're one of those people who wiped on the encounter in a weird achievement-run PUG.
The kill is definitely impressive, congratulations! The video can also be found on WarcraftMovies if Youtube hates your country.
Looking to make more WoW gold?
Check out the ...more»
If people are trying for 100% shield uptime, youll always feel like you're lacking. In the end, healers are expected to heal something. If they think you need to be at 100% all the time, then they force you into overhealing. If a healer lets you dip down 25%, they would see you're doing a good deal of healing yourself.
That’s ...more»
That’s absolutely correct. We are sensitive to your concerns and we're certainly open to improving quality of life for death knight tanks. We recognize and appreciate that you aren’t asking just asking for buffs, but rather playstyle changes. Conversely, some of the feedback being offered (e.g. Blood Runes as Death Runes) would just push DKs towards a state where they ...more»
Originally Posted by Blizzard (Source)
Death Knight
Frost
Howling Blast now has a facing requirement.
Druid
Prowl has a new icon.
Feral
Feral Swiftness now also causes Dash and Stampeding Roar to have a 50/100% chance to instantly remove all movement impairing effects from the affected targets when used.
Restoration
Efflorescence has been redesigned. It creates a healing zone at the feet of a Swiftmend target, but this healing zone ...more»





