Tag archives for Hunter
Originally Posted by Blizzard (Official Forums)
We understand that raw patch notes don’t always provide enough context for changes to the game, so we thought we’d take a moment to explain some of our logic behind the buffs and nerfs coming in the 4.2 “Rage of the Firelands” patch. We particularly want to try to combat the perception that classes end up ...more»
by Mathew McCurley
Patch 4.2 introduces two brand new daily quest hubs to Cataclysm called The Molten Front and The Regrowth. Yesterday, Blizzard updated the public test realm to include a new tidbit of information about eight new unique and rare creatures that would provide unique challenges to tame them by savvy hunters.
8 new rare tamable beasts have been added, each of which provides ...more»
Originally Posted by Blizzard (Official Forums)
General
All character races now have a /roar sound.
Classes: General
Pets
The Defensive pet stance will now only cause the player's pet to attack enemies which attack the pet or the master.
Death Knight
Glyphs
Glyph of Dark Succor has been redesigned. Rather than placing a 15% maximum health floor on Death Strike healing while in Frost or Unholy Presence, it causes ...more»
Originally Posted by Zarhym ( Official Forums)
Additional Information & Clarification
The Fire damage-over-time effects from some set bonuses work like Ignite, and will accumulate and refresh damage just as it does.
The Mirror Image summoned by the Mage set (2-piece bonus) does not cause him/her to drop threat. It summons a guardian who appears like the mage and casts Fireballs by his/her side.
Mage ...more»
Originally Posted by Zarhym (Official Forums)
Below you'll find the latest tier 12 set bonuses for all classes. Nearly all of these should be live on the PTR, if not implemented very soon. We thank you all for the feedback you've provided us thus far, as it's allowed us to make a few necessary tweaks. Feel free to let us know how ...more»
Classes: General
All healing critical strikes now heal for 2 times a normal heal (+100%), up from 1.5 times a normal heal (+50%).
Buffs
All class abilities which place a buff on friendly targets no longer generate any threat. This goes for raid-wide buffs like Mark of the Wild and Power Word: Fortitude, as well as triggered effects such as Blessed Resilience or ...more»
Originally Posted by Blizzard Entertainment
Achievements
PvP
The following Battleground achievements have been permanently removed from the game, as they do not function correctly with the achievement tracking system:
Guild Gankin' in Gilneas
Guild Gulch
The Peak of Perfection
The Perfect Guild Storm
Storming the Beach
Achievements Bug Fixes
The guild achievements for earning exalted reputation with factions (Ambassador, Diplomacy, and United Nations) have been fixed to now correctly count cumulative ...more»
Originally Posted by Blizzard (Source)
Death Knight
Frost
Howling Blast now has a facing requirement.
Druid
Prowl has a new icon.
Feral
Feral Swiftness now also causes Dash and Stampeding Roar to have a 50/100% chance to instantly remove all movement impairing effects from the affected targets when used.
Restoration
Efflorescence has been redesigned. It creates a healing zone at the feet of a Swiftmend target, but this healing zone ...more»
Aspect swapping has come up quite a bit. In this thread, more than one of you expressed some annoyance with ‘sound spam’ generated by Aspect swapping. We're interested in addressing the concerns about sound spam, and as a matter of fact, we've been thinking about sound design quite a bit lately, and we’d like to emphasize sound design more in ...more»
Originally Posted by Zarhym (Source)
Important: These patch notes are not final. Additional updates will be made, and all existing changes are subject to revision during the course of the testing process. More information regarding patch 4.1 can be found here. Visit our Public Test Realm forum for more information about the testing process.
Hunter
Survival
Deterrence no longer requires a melee weapon to be ...more»





