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Tag archives for Mage

WoW Cataclysm Patch 4.2 Hotfixes – August 29
Originally Posted by Blizzard (Official Forums) Classes Druid Starfall should no longer hit enemies with whom the player is not in combat in Grim Batol or the Firelands. The Feral druid 4-piece tier-12 set bonus should now interact properly with Primal Madness and Euphoria. The radius of effect of the Restoration druid 4-piece tier-12 set has been increased. Mage Fireblast now properly triggers Impact on the primary Fireblast target, ...more»
WoW Cataclysm: Explanation of 4.2 Balance Changes
Originally Posted by Blizzard (Official Forums) We understand that raw patch notes don’t always provide enough context for changes to the game, so we thought we’d take a moment to explain some of our logic behind the buffs and nerfs coming in the 4.2 “Rage of the Firelands” patch. We particularly want to try to combat the perception that classes end up ...more»
WoW Cataclysm: Patch 4.2 Public Test Realm Guide – [Updated 5/31]
Originally Posted by Blizzard (Official Forums) General All character races now have a /roar sound. Classes: General Pets The Defensive pet stance will now only cause the player's pet to attack enemies which attack the pet or the master. Death Knight Glyphs Glyph of Dark Succor has been redesigned. Rather than placing a 15% maximum health floor on Death Strike healing while in Frost or Unholy Presence, it causes ...more»
WoW Cataclysm Patch 4.2 PTR Notes Update – May 24th
Originally Posted by Blizzard (Official Forums) Dungeons & Raids Bastion of Twilight The damage modifier on Normal has been reduced for Arion, Elementium Monstrosity, Feludius, Ignacius, and Terrastra. Removed one of each type of Bound elemental from the Ascendant Council chamber. Arion Chain Lightning damage has been reduced. Cho’gall Health, melee damage, Health of Corrupting Adherent, Depravity damage, Corrupting Crash damage, Flaming Destruction damage, and Unleashed Shadows damage has ...more»
WoW Cataclysm Patch 4.2: Tier 12 Set Bonuses – Additional Information & Clarification
Originally Posted by Zarhym ( Official Forums) Additional Information & Clarification The Fire damage-over-time effects from some set bonuses work like Ignite, and will accumulate and refresh damage just as it does. The Mirror Image summoned by the  Mage set (2-piece bonus) does not cause him/her to drop threat. It summons a guardian who appears like the mage and casts Fireballs by his/her side. Mage ...more»
WoW Cataclysm Patch 4.2: Tier 12 Set Bonuses – Feedback
Originally Posted by Zarhym (Official Forums) Below you'll find the latest tier 12 set bonuses for all classes. Nearly all of these should be live on the PTR, if not implemented very soon. We thank you all for the feedback you've provided us thus far, as it's allowed us to make a few necessary tweaks. Feel free to let us know how ...more»
WoW Cataclysm: Patch 4.2 PTR Notes – May 10th Update
Classes: General All healing critical strikes now heal for 2 times a normal heal (+100%), up from 1.5 times a normal heal (+50%). Buffs All class abilities which place a buff on friendly targets no longer generate any threat. This goes for raid-wide buffs like Mark of the Wild and Power Word: Fortitude, as well as triggered effects such as Blessed Resilience or ...more»
WoW Cataclysm: Patch 4.1 – PTR Notes Update – March 3
Originally Posted by Blizzard (Source)   Death Knight Frost Howling Blast now has a facing requirement. Druid Prowl has a new icon. Feral Feral Swiftness now also causes Dash and Stampeding Roar to have a 50/100% chance to instantly remove all movement impairing effects from the affected targets when used. Restoration Efflorescence has been redesigned. It creates a healing zone at the feet of a Swiftmend target, but this healing zone ...more»
World of Warcraft PTR Patch 4.1 Patch Notes
Originally Posted by Blizzard (Source) Classes: General All non-damaging interrupts off the global cooldown will now always hit the target. This includes Pummel, Shield Bash, Kick, Mind Freeze, Rebuke, Skull Bash, Counterspell, Wind Shear, Solar Beam, Silencing Shot, and related player pet abilities. Death Knight Dark Simulacrum now works on numerous additional spells in dungeon encounters. Blood Death Strike self-healing no longer generates threat. Frost Blood of the North ...more»
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