Unfortunately, this is the most salient point in the original post. Everything from mana cost to tank damage are designed around having the correct gear. Doing an 85 zone in 83 gear is much, much harder than doing a 75 zone in 73 gear. Why? Because with only 5 levels, we made the level to level jump in item stats really high. That also means mobs also jump up a lot in power from level 73 to 75.
Almost every “Wow, things are hard” thread I have read on this and other forums are a direct result of not having Uldum and Twilight gear yet. We thought long and hard about whether it was a good idea to bump the level cap without that gear in place. In the end, we thought it was worth getting feedback on the quest design and some of the encounter design. But encounter balance is enormously dependent on having the right gear. Just keep that in mind. Things will feel better when you have ugrades available. (Source)











Hey, Daniel here
I must say I disagree with this post a lot. At 83 as a DK tank with 75K HP I am soloing Lost City, which are 85 elites with 300K-500K hp without many problems.
Trash outside the dungeon seems to be much easier, I do not lose much health if any at all. Maybe 5% at the most or 10%-15% if it is a group of mobs.
I think it is all down to knowing how to play your class and knowing your talents. It isn’t hard if you know what you are doing.