The problem with BC was that the rage solution we implemented felt like rage starvation and rather than adjust the model we kind of threw in the towel. I agree that having no rage and no way to get rage is frustrating. Part of our plan is to give warriors (and bears) more control over it.

It’s really not a damage issue so we don’t even need to get into whether warriors are doing too much damage in ICC or not. (Though I’d argue on some fights they are.) The real issue is that their damage doesn’t stay in proportion with the other classes and is even more gear dependent. Until they have adequate rage coming in, they can’t use enough abilities. Once they have enough rage coming in, they can mash their buttons continuously. We don’t want rage to be something you graduate from. It is the entire core of the warrior class, along with stances. (Source)

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